Once again placing the player into the well-worn boots of BJ Blazkowicz, the game starts you off just as the original did you were captured and tossed into the dungeon of Castle Wolfenstein, and you just killed your guard. While the storyline is original (though it obviously rips from Raiders of the Lost Ark), there are a few technical issues that my anal-retentive brain just can't leave alone. Return to Castle Wolfenstein is a well-executed update to id's Wolfenstein 3d from 1991. Thanx for a killer game to play well done to those who made it!. They had better keep all that is good about this one in the next one. If another Return to Castle Wolfenstein is going to be made, as I have heard rumours there is another one on the way. This adds tenfold to the experience of the already excellent single player mode in the game. I have lost count of how many times I have played this game and finished it, I have even downloaded single player levels people have made with the level editor. The controls are fine as well as I use keyboard and mouse, not a pad. The score for the game is the highlight as each music piece matches what is going on on screen. It blends the two of them perfectly well, with no fuss. The atmosphere through the entire game is a creepy like atmosphere and also one of war. And here enters your character, an operative of the OSS, that's sent behind enemy lines to throw a spanner, or five, into the works of one of Himmler's personal projects the "SS Paranormal Division" and their plan to hold the sacred ceremony to resurrect the demonic Saxon, Prince Heinrich I, which in the end if successful will literally be the beginning of the end as he will unleash an army of darkness on the world. He is trying to resurrect a long and supposedly forgotten Saxon God to help create a dark force to conquer the Allies that will sooner or later be knocking at the door of Berlin. In the game Himmler is up to no good as usual along side his fellow Nazi's, only this time it is far worse than the usual murderous escapades. I give it a perfect 10! Hurry over to Electronics Boutique, Gamestop, or an other major video game retailer and purchase your copy of Return To Castle Wolfenstein! See you on the battlefield!!! abilities (such as tossing your grenades back at you) and more! This title rightfully should be awarded game of the year. But the grandeur does not end there! You will overhear important nazi conversations, read interesting documents, experience the awesome A.I. Like puzzles? This game is full of difficult-to-find secret areas and interesting puzzles. Tired of the monotonous deathmatch modes in Doom and Quake? Not to worry, multiplayer in this masterpiece is all team-work. This game screams quality, from the grand architecture to the brilliant flame effects. Using the powerful and beautiful Quake III engine, this game includes multiplayer and single player modes. I played and finished Wolfenstein 3D back in '92 (I believe that was the year.) and it was a great game! Following that game was the Doom series, then the Quake evolution, now RtCW. It's prime stuff, and very hard to stop playing. I expected fun (and carnage), and I got it. But hey, I didn't expect a good script from Wolfenstein. The cutscenes are boring, and the dialogue is a little corny. Sure, Return to Castle Wolfenstein has some flaws. But I particularly love the leather-clad babes with machine guns - they're a little sexist, I'm sure, and somewhat tacky, but they're also entirely appropriate for a game like this. The armored undead are creepy, and thankfully not nearly as revolting as zombies from other games. For me, the game's fairly frequent shifts in tone, pacing and emphasis aren't a weakness, but a strong selling point. Some missions are reminiscent of the ultra-tough WWII game Hidden and Dangerous, which involved lots of sneaking around and careful gameplay, whereas other missions are all-out slugfests. You fight Nazis in castles and chateaus, undead in gloomy catacombs, and robotic supersoldiers in a top-secret lab. This version of Wolfenstein has a nice variety of missions, too. I've always found Wolfenstein games to be much more attractive and engaging than, say, Doom, which usually takes place entirely in a dark corridor. The graphics are lovely, and the game simply has a cool aesthetic. For me, it's a near-perfect blend of horror, wartime action and - very occasionally - gritty realism. Most people seem to like Return to Castle Wolfenstein, but they qualify their praise with criticisms and reservations.
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